Oct
29
Filed Under (Computer Lab Updates, News, Resources) by Laura Smith on 29-10-2008

I had the opportunity yesterday to go to Christian Brothers University and observe a workshop for middle school students who were learning some of the basics of the Scratch program.  I’ve blogged about it before and it is included on my resources and teacher tools pages, but I have to say I am even more excited about it now.

Learnscratch.org is a site created to help teachers and students who want to learn Scratch.  The site includes video courses and other resources.  With a simple request, you can also have a free DVD mailed to you with all of the video tutorials and materials in the website.  It is invaluable if you are considering teaching Scratch to your students.

We are working on setting a date for a workshop here at Downtown Elementary for my computer club, and this will happen before I start Scratch with my regular fifth and sixth grade classes.  Exciting things are on the horizon!

Oct
29
Filed Under (News, Professional Development) by Laura Smith on 29-10-2008

I just found out that our proposal to present at the Tech Conference has been approved!  Suzanne Garverick and I will be conducting a workshop entitled “Blogging: A Powerful Tool for Classroom Communication.”  It will be on both days of the conference, so if you are in the Memphis area and planning to attend the conference, I hope to see you there.

The Memphis City Schools 14th Annual Technology Conference will held November 6 and 7, 2008 at the Teaching and Learning Academy at 2485 Union Avenue.

This conference gives educators from around Memphis and the Mid-South, public and private,an opportunity to share experiences, best practices and success stories relating to technology integration, data-driven instruction, and the use of imagination and creativity to produce technology-based projects. It will also showcase cutting edge technology that is likely to impact teaching and learning in the future.

Many informative and exciting sessions are being planned that will include the use of practical applications across all grade levels to support all teachers in successfully integrating technology into the classroom.

More Information

Oct
23
Filed Under (Computer Lab Updates, Parent Ideas, Resources) by Laura Smith on 23-10-2008

I was updating my resources page and realized that I had not written about this site.

Arcademic Skill Builders has been a hit with students in third through sixth grade.  Fourth and fifth seem to enjoy it the most, and the benefit of having certificates to print out is nice.  The games require a flash player and updated browser, though they seemed to work alright on Firefox 2.0 and an older Safari in the classrooms.

Arcademic has several subject areas–math (the basic four: adding, subtracting, multiplication, and division), language arts (reading and grammar), and states and capitals.  There are two ways to play, as well.  Students can challenge each other in multiplayer math games.  They can also play single player games and advance through stages until they complete the game, receiving a certificate.

The games are great quality visually, and the music is enjoyable.  The students made a lot of positive comments about the game quality and music.  I also sent out the site address to the teachers in the intermediate grades, and they had good things to say about it.

One issue that can occur with multiplayer mode is that the school district firewall prevents the necessary connection to Arcademic’s server.  The resolution is to contact the district IT department and request that it be unblocked.  Have him/her “set the firewall to allow outbound traffic (from the school to the outside world) on TCP port 8080.”

In the meantime, it is a good opportunity to talk about how multiplayer online games work and encourage students to challenge each other with their home computers.

Here’s some basic information from the manual page at the Arcademic Skill Builders site:

This program provides a total approach to building basic skills. Obtaining a high rate of learning requires rapid and focused repetition, high motivational levels, excitement, and involvement. Students must employ strategy under exciting circumstances to make rapid responses while being provided immediate feedback.

The strategies for using the games are best represented by three motivational features — improvement, fast action, and increasing levels of difficulty:
- Improvement. Poor performance in these games is not viewed by players as failure but as a challenge to improve. Improvement comes through two means, familiarity and strategy. As the player grows familiar with the events, he/she is able to develop and implement strategies to reduce negative consequences and improve performance.
- Fast action. Requiring a high number of responses in a short period of time is motivational and requires good performance. The individual has no time for interfering and distracting thoughts without serious penalty.
- Increasing levels of difficulty. With our routine, drill takes on an aura of excitement and challenge with the games and strategies that increasingly require the student to face a more difficult situation just as a goal is accomplished. Such a challenge leads students to maximum proficiency.

Oct
21
Filed Under (Parent Ideas, Resources) by Laura Smith on 21-10-2008

Kids Know It Network

This is a network of free educational sites for kids, and can be used for individual activities.  It can also be utilized on a teacher station or smart board.  It has broad academic topic activities, plus streaming videos.  It works for classroom use or home use.

Topics covered on the Kids Know It Network are:

Oct
20
Filed Under (Computer Lab Updates) by Laura Smith on 20-10-2008

I’m going to let the photos speak for themselves.